alphaTestPS
ambientPS
aoPS
aoDetailMapPS
aoDiffuseOccPS
aoSpecOccPS
basePS
baseNineSlicedPS
baseNineSlicedTiledPS
bayerPS
blurVSMPS
clearCoatPS
clearCoatGlossPS
clearCoatNormalPS
clusteredLightCookiesPS
clusteredLightShadowsPS
clusteredLightUtilsPS
clusteredLightPS
combinePS
cookiePS
cubeMapProjectPS
cubeMapRotatePS
debugOutputPS
debugProcessFrontendPS
detailModesPS
diffusePS
diffuseDetailMapPS
decodePS
emissivePS
encodePS
endPS
envAtlasPS
envProcPS
falloffInvSquaredPS
falloffLinearPS
floatUnpackingPS
floatAsUintPS
fogPS
fresnelSchlickPS
fullscreenQuadPS
fullscreenQuadVS
gammaPS
gles3PS
gles3VS
glossPS
gsplatCenterVS
gsplatCornerVS
gsplatColorVS
gsplatCommonVS
gsplatCompressedDataVS
gsplatCompressedSHVS
gsplatDataVS
gsplatOutputVS
gsplatPS
gsplatSHVS
gsplatSourceVS
gsplatVS
immediateLinePS
immediateLineVS
iridescenceDiffractionPS
iridescencePS
iridescenceThicknessPS
iorPS
lightBufferDefinesPS
lightDeclarationPS
lightDiffuseLambertPS
lightDirPointPS
lightEvaluationPS
lightFunctionLightPS
lightFunctionShadowPS
lightingPS
lightmapAddPS
lightmapDirPS
lightmapSinglePS
lightSpecularAnisoGGXPS
lightSpecularBlinnPS
lightSheenPS
linearizeDepthPS
litForwardBackendPS
litForwardDeclarationPS
litForwardMainPS
litForwardPostCodePS
litForwardPreCodePS
litMainVS
litOtherMainPS
litShaderArgsPS
litShadowMainPS
ltcPS
metalnessPS
metalnessModulatePS
morphEvaluationPS
morphDeclarationPS
morphPS
morphVS
msdfPS
msdfVS
normalVS
normalCoreVS
normalDetailMapPS
normalMapPS
normalXYPS
normalXYZPS
opacityPS
opacityDitherPS
outputPS
outputAlphaPS
outputTex2DPS
sheenPS
sheenGlossPS
parallaxPS
particlePS
particleVS
particleAnimFrameClampVS
particleAnimFrameLoopVS
particleAnimTexVS
particleInputFloatPS
particleInputRgba8PS
particleOutputFloatPS
particleOutputRgba8PS
particleUpdaterAABBPS
particleUpdaterEndPS
particleUpdaterInitPS
particleUpdaterNoRespawnPS
particleUpdaterOnStopPS
particleUpdaterRespawnPS
particleUpdaterSpherePS
particleUpdaterStartPS
particle_billboardVS
particle_blendAddPS
particle_blendMultiplyPS
particle_blendNormalPS
particle_cpuVS
particle_cpu_endVS
particle_customFaceVS
particle_endPS
particle_endVS
particle_halflambertPS
particle_initVS
particle_lambertPS
particle_lightingPS
particle_localShiftVS
particle_meshVS
particle_normalVS
particle_normalMapPS
particle_pointAlongVS
particle_softPS
particle_softVS
particle_stretchVS
particle_TBNVS
particle_wrapVS
pickPS
reflDirPS
reflDirAnisoPS
reflectionCCPS
reflectionCubePS
reflectionEnvHQPS
reflectionEnvPS
reflectionSpherePS
reflectionSheenPS
refractionCubePS
refractionDynamicPS
reprojectPS
reprojectVS
sampleCatmullRomPS
screenDepthPS
shadowCascadesPS
shadowEVSMPS
shadowPCF1PS
shadowPCF3PS
shadowPCF5PS
shadowPCSSPS
shadowSoftPS
skinBatchVS
skinVS
skyboxPS
skyboxVS
specularPS
sphericalPS
specularityFactorPS
spotPS
startNineSlicedPS
startNineSlicedTiledPS
tangentBinormalVS
TBNPS
thicknessPS
tonemappingPS
tonemappingAcesPS
tonemappingAces2PS
tonemappingFilmicPS
tonemappingHejlPS
tonemappingLinearPS
tonemappingNeutralPS
tonemappingNonePS
transformVS
transformCoreVS
transformInstancingVS
transmissionPS
twoSidedLightingPS
uv0VS
uv1VS
uvTransformPS
uvTransformUniformsPS
viewDirPS
webgpuPS
webgpuVS